AI Insights · Timothy · April 2024
Top 5 Character Collection Games on iOS in Ecuador - Q1 2024
Discover the performance trends of the top 5 character collection games on iOS in Ecuador for Q1 2024, featuring data on downloads, revenue, and active users.
In Q1 2024, the top 5 character collection games on the iOS platform in Ecuador showcased notable performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Free Fire: 7th Anniversary saw varied weekly revenue, starting strong with approximately $8K in the first week of January and fluctuating throughout the quarter, ending with about $6.5K in the last week of March. Weekly downloads for the game were relatively stable, peaking at around 5.5K in the second week of January and settling at approximately 4.6K by the end of the quarter. The game maintained a robust active user base, starting at 132.8K and increasing to 156.1K by the last week of March.
Coin Master exhibited steady revenue, ranging from $3.4K to $4.2K throughout the quarter. Weekly downloads remained modest, with a peak of 373 in late January and a slight decrease to 259 by the end of March. Active users saw a slight dip from 4.8K at the beginning of January to 4.2K in late March.
EA SPORTS FC™ Mobile Soccer experienced a notable spike in revenue in late January, reaching approximately $3.5K, before stabilizing around $1.8K to $2.2K towards the end of the quarter. Downloads showed a downward trend, starting at 1.7K in early January and dropping to around 1.2K by late March. Active users fluctuated, starting at 23.7K and seeing a slight increase to 21.7K by the end of the quarter.
Brawl Stars had a dynamic quarter, with revenue peaking at approximately $2.7K in early March and ending at around $2.5K in late March. Weekly downloads showed an upward trend, starting at 977 in early January and increasing to 1.9K by the end of March. Active users grew consistently, from 23.3K at the beginning of January to 34K by the end of March.
MONOPOLY GO! showed a steady revenue flow, starting at around $2K and peaking at approximately $2.7K in mid-March. Downloads were relatively stable, with a peak of 2.7K in early January and a slight decline to 1.5K by the end of March. Active users increased steadily from 12K in early January to 13.8K by the end of the quarter.
These insights come from Sensor Tower, where you can find more detailed analytics and trends for mobile apps.